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Gunsmith
Simulator

My main work was level design and level art for the outdoor shooting range.

My role
Game Designer / Level Designer
Studio
Game Hunters
Engine
Unity
My time on the project
2020 — 2021
Gunsmith Simulator — original trailer thumbnail

Trailer from my original portfolio, credited to GameHunters. It shows the game as a whole.

01 / Level design

The outdoor shooting range

Gunsmith Simulator is a game about repairing, restoring and customising firearms. At Game Hunters, I mainly worked on level design and level art for its outdoor shooting range.

My work included gathering references, sketching top-down layouts, blocking out the level and working on its visual presentation.

Level designBlockoutLevel artUnity

02 / Gameplay design contribution

The disassembly layout

I also contributed an idea for making the weapon-disassembly view easier to follow: removed parts would move to their corresponding positions on the diagram.

My contribution here was the design proposal; the implementation was handled by the team. I also helped test and analyse gameplay mechanics.

View the released game on Steam

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Project trailer