Selected work / 04
Gunsmith
Simulator
My main work was level design and level art for the outdoor shooting range.

Trailer from my original portfolio, credited to GameHunters. It shows the game as a whole.
01 / Level design
The outdoor shooting range
Gunsmith Simulator is a game about repairing, restoring and customising firearms. At Game Hunters, I mainly worked on level design and level art for its outdoor shooting range.
My work included gathering references, sketching top-down layouts, blocking out the level and working on its visual presentation.
02 / Gameplay design contribution
The disassembly layout
I also contributed an idea for making the weapon-disassembly view easier to follow: removed parts would move to their corresponding positions on the diagram.
My contribution here was the design proposal; the implementation was handled by the team. I also helped test and analyse gameplay mechanics.
View the released game on SteamNext project